13 November 2016

Day Eight - Introduction to Kodu Game Lab with the BBC micro:bit

Today we will be using Kodu Game Lab to create a game where a Kodu collects apples, and every time the Kodu eats an apple the Kodu scores a point. Plus we will be using the BBC micro:bit to control the Kodu.

When you start, click on the Kodu icon. Then double tap and press on the Kodu.

After that right click the Kodu and press 'program'. Under the 'WHEN' tab select the micro:bit icon and next to it press tilt. Under the 'DO' tab put move and quickly.

On the second row, under the when tab, put in bumped and then the apple icon, eat and in the other line put WHEN bumped apple: change score by one.

Then, add in apples using the technique we did for adding in the Kodu. 

Next, press on the brush tool in the bar and drag it while clicking to add in more land.

Then create a balloon and then program it to: When see not apple - Do win.

 And we're done!



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